<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE Trans SYSTEM "trans-14.dtd">
<Trans scribe="Justine Laval, Ségolène Poinsot" audio_filename="alexis1_ras.wav" version="11" version_date="110104">
<Topics>
<Topic id="to1" desc="JL-SP23/04/2008-YS14/08/2010-EC2/9/2010"/>
</Topics>
<Speakers>
<Speaker id="spk1" name="Alexis" check="no" dialect="native" accent="" scope="local"/>
<Speaker id="spk2" name="Adulte" check="no" dialect="native" accent="" scope="local"/>
</Speakers>
<Episode program="" air_date="">
<Section type="report" startTime="0" endTime="692.556" topic="to1">
<Turn startTime="0" endTime="2.187" speaker="spk1">
<Sync time="0"/>

<Event desc="b" type="noise" extent="begin"/>
 je sais tout moi hein ?
</Turn>
<Turn speaker="spk2" startTime="2.187" endTime="5.922">
<Sync time="2.187"/>
ouais tu sais tout mais 
<Event desc="bE" type="pronounce" extent="previous"/>

<Sync time="3.383"/>
tu me l'as fait l'autre fois maintenant tu le 
<Event desc="l" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1 spk2" startTime="5.922" endTime="6.609">
<Sync time="5.922"/>
<Who nb="1"/>
oui
<Who nb="2"/>
le connais
</Turn>
<Turn speaker="spk1" startTime="6.609" endTime="24.344">
<Sync time="6.609"/>
après je vais 
<Event desc="Zve" type="pronounce" extent="previous"/>
 compter un deux trois quatre 
<Event desc="kat" type="pronounce" extent="previous"/>
 +
<Sync time="10.75"/>
cinq six sept huit neuf dix onze douze treize
<Sync time="17.182"/>
quatorze 
<Event desc="katOz" type="pronounce" extent="previous"/>
 quinze seize + vingt
</Turn>
<Turn speaker="spk2" startTime="24.344" endTime="28.75">
<Sync time="24.344"/>
non là c'est dix-sept dix-huit dix-neuf vingt
<Sync time="27.256"/>
mais c'est bien c'est bien déjà
</Turn>
<Turn speaker="spk1" startTime="28.75" endTime="29.875">
<Sync time="28.75"/>
euh vingt
</Turn>
<Turn speaker="spk2" startTime="29.875" endTime="32.75">
<Sync time="29.875"/>
oh la la vingt c'est beaucoup ?
</Turn>
<Turn speaker="spk1" startTime="32.75" endTime="37.603">
<Sync time="32.75"/>
ouais viens on va jouer ***
</Turn>
<Turn speaker="spk2" startTime="37.603" endTime="43.357">
<Sync time="37.603"/>
ah il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 moins de bleu- 
<Event desc="dbl2" type="pronounce" extent="previous"/>
 là
<Sync time="38.705"/>
il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 moins de jaune- 
<Event desc="dZon" type="pronounce" extent="previous"/>
 là déjà
<Sync time="41.163"/>
c'est du blanc la robe de la
</Turn>
<Turn speaker="spk1" startTime="43.357" endTime="44.873">
<Sync time="43.357"/>
***
</Turn>
<Turn speaker="spk2" startTime="44.873" endTime="47.454">
<Sync time="44.873"/>
hum ouais
</Turn>
<Turn speaker="spk1" startTime="47.454" endTime="63.14">
<Sync time="47.454"/>
ça y est trouvé + il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 *** +
</Turn>
<Turn speaker="spk2" startTime="63.14" endTime="67.65">
<Sync time="63.14"/>
***
</Turn>
<Turn speaker="spk1" startTime="67.65" endTime="68.628">
<Sync time="67.65"/>
***
</Turn>
<Turn speaker="spk2" startTime="68.628" endTime="71.273">
<Sync time="68.628"/>
une autre 
<Event desc="not" type="pronounce" extent="previous"/>
 un autre 
<Event desc="not" type="pronounce" extent="previous"/>
 pied
</Turn>
<Turn speaker="spk1" startTime="71.273" endTime="72.624">
<Sync time="71.273"/>
et maintenant 
<Event desc="me~tna~" type="pronounce" extent="previous"/>
 le 
<Event desc="j2" type="pronounce" extent="previous"/>
 bras
</Turn>
<Turn speaker="spk2" startTime="72.624" endTime="74.533">
<Sync time="72.624"/>
voilà +
</Turn>
<Turn speaker="spk1" startTime="74.533" endTime="79.851">
<Sync time="74.533"/>
oh un deux trois quatre 
<Event desc="kat" type="pronounce" extent="previous"/>
 cinq
</Turn>
<Turn speaker="spk2" startTime="79.851" endTime="80.101">
<Sync time="79.851"/>
ouais mais
</Turn>
<Turn speaker="spk2 spk1" startTime="80.101" endTime="80.975">
<Sync time="80.101"/>
<Who nb="1"/>
ça c'est ***

<Who nb="2"/>
cinq pièces
</Turn>
<Turn speaker="spk2" startTime="80.975" endTime="91.565">
<Sync time="80.975"/>
ouais cinq pièces + non c'est plus haut 
<Event desc="sHi" type="pronounce" extent="next"/>
 celui-là
<Sync time="86.823"/>

<Event desc="sHi" type="pronounce" extent="next"/>
 celui-là là juste un *** peu plus haut voilà +
</Turn>
<Turn speaker="spk1" startTime="91.565" endTime="97.131">
<Sync time="91.565"/>
*** c'est *** 
<Event desc="ja" type="pronounce" extent="previous"/>
 attends c'est moi qui trouve
</Turn>
<Turn speaker="spk2" startTime="97.131" endTime="102.763">
<Sync time="97.131"/>
vas-y vas-y voilà 
<Event desc="vala" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk1" startTime="102.763" endTime="109.24">
<Sync time="102.763"/>
*** + celui-là 
<Event desc="sHija" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk2" startTime="109.24" endTime="111.824">
<Sync time="109.24"/>
et la dernière +
</Turn>
<Turn speaker="spk1" startTime="111.824" endTime="113.791">
<Sync time="111.824"/>
c'est ***
</Turn>
<Turn speaker="spk2" startTime="113.791" endTime="117.449">
<Sync time="113.791"/>
ouais hum hum
</Turn>
<Turn speaker="spk1" startTime="117.449" endTime="117.637">
<Sync time="117.449"/>
***
</Turn>
<Turn speaker="spk2" startTime="117.637" endTime="118.292">
<Sync time="117.637"/>
bien
</Turn>
<Turn speaker="spk1" startTime="118.292" endTime="119.667">
<Sync time="118.292"/>
plus 
<Event desc="pjy" type="pronounce" extent="previous"/>
 de pièce
</Turn>
<Turn speaker="spk2" startTime="119.667" endTime="122.725">
<Sync time="119.667"/>
oh il n'y a 
<Event desc="ya" type="pronounce" extent="previous"/>
 plus de pièces on a tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 t- tout fini
</Turn>
<Turn speaker="spk1" startTime="122.725" endTime="123.681">
<Sync time="122.725"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="123.681" endTime="126.069">
<Sync time="123.681"/>
en pas longtemps dis-donc hein ?
</Turn>
<Turn speaker="spk1" startTime="126.069" endTime="127.025">
<Sync time="126.069"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="127.025" endTime="128.711">
<Sync time="127.025"/>
et tu en 
<Event desc="ta~" type="pronounce" extent="previous"/>
 (n') as pas un autre ?
</Turn>
<Turn speaker="spk1" startTime="128.711" endTime="130.898">
<Sync time="128.711"/>
euh * un autre 
<Event desc="not" type="pronounce" extent="previous"/>
 comme ça ?
</Turn>
<Turn speaker="spk2" startTime="130.898" endTime="134.992">
<Sync time="130.898"/>
ouais non 
<Event desc="i" type="noise" extent="instantaneous"/>
 non il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 "Le roi lion" sinon
<Sync time="133.632"/>
mais il est plus compliqué à faire
</Turn>
<Turn speaker="spk1" startTime="134.992" endTime="137.069">
<Sync time="134.992"/>
ouais mais j'arrive 
<Event desc="zaRiv" type="pronounce" extent="previous"/>
 pas
</Turn>
<Turn speaker="spk2" startTime="137.069" endTime="138.058">
<Sync time="137.069"/>
tu y 
<Event desc="ti" type="pronounce" extent="previous"/>
 arrives pas ben oui
</Turn>
<Turn speaker="spk1 spk2" startTime="138.058" endTime="139.621">
<Sync time="138.058"/>
<Who nb="1"/>
et toi ?
<Who nb="2"/>
***
</Turn>
<Turn speaker="spk2" startTime="139.621" endTime="142.645">
<Sync time="139.621"/>
ah ben moi j'ai jamais essayé mais
</Turn>
<Turn speaker="spk1" startTime="142.645" endTime="144.761">
<Sync time="142.645"/>
tu vas essayer +
</Turn>
<Turn speaker="spk2" startTime="144.761" endTime="149.558">
<Sync time="144.761"/>
ben euh si tu veux qu'on le fasse 
<Event desc="lfas" type="pronounce" extent="previous"/>
 ouais sinon non
<Sync time="148.168"/>
on fait autre chose
</Turn>
<Turn speaker="spk1" startTime="149.558" endTime="150.637">
<Sync time="149.558"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="150.637" endTime="152.043">
<Sync time="150.637"/>
tu veux qu'on fasse quoi ?
</Turn>
<Turn speaker="spk1" startTime="152.043" endTime="153.235">
<Sync time="152.043"/>
"Le roi lion"
</Turn>
<Turn speaker="spk2" startTime="153.235" endTime="155.584">
<Sync time="153.235"/>
"Le roi lion" + tu le prends alors ?
</Turn>
<Turn speaker="spk1" startTime="155.584" endTime="157.304">
<Sync time="155.584"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="157.304" endTime="161.658">
<Sync time="157.304"/>
ah ben ça se trouve 
<Event desc="stRuv" type="pronounce" extent="previous"/>
 hein ? on va réussir hein ?
</Turn>
<Turn speaker="spk1" startTime="161.658" endTime="165.958">
<Sync time="161.658"/>
peut-être 
<Event desc="tEt" type="pronounce" extent="previous"/>
 tu vas 
<Event desc="conv" type="noise" extent="next"/>
 essayer mais si tu vas
</Turn>
<Turn speaker="spk1 spk2" startTime="165.958" endTime="166.521">
<Sync time="165.958"/>
<Who nb="1"/>
***
<Who nb="2"/>
si j'arrive
</Turn>
<Turn speaker="spk2" startTime="166.521" endTime="167.13">
<Sync time="166.521"/>
pas ben
</Turn>
<Turn speaker="spk1" startTime="167.13" endTime="170.987">
<Sync time="167.13"/>
ah ouais regarde 
<Event desc="R2ga" type="pronounce" extent="previous"/>
 c'est *** qui me l'a 
<Event desc="mla" type="pronounce" extent="previous"/>
 donné(e)
</Turn>
<Turn speaker="spk2" startTime="170.987" endTime="173.854">
<Sync time="170.987"/>
ah ouais c'est *** oh ben il est tout
</Turn>
<Turn speaker="spk1 spk2" startTime="173.854" endTime="174.292">
<Sync time="173.854"/>
<Who nb="1"/>
hum
<Who nb="2"/>
fait en plus
</Turn>
<Turn speaker="spk2" startTime="174.292" endTime="175.417">
<Sync time="174.292"/>
mais il faut défaire
</Turn>
<Turn speaker="spk1" startTime="175.417" endTime="175.642">
<Sync time="175.417"/>
hum
</Turn>
<Turn speaker="spk2" startTime="175.642" endTime="178.536">
<Sync time="175.642"/>
pas qu'on triche
</Turn>
<Turn speaker="spk1 spk2" startTime="178.536" endTime="179.052">
<Sync time="178.536"/>
<Who nb="1"/>
ouais
<Who nb="2"/>
allez
</Turn>
<Turn speaker="spk2" startTime="179.052" endTime="180.348">
<Sync time="179.052"/>
on essaie
</Turn>
<Turn speaker="spk1" startTime="180.348" endTime="183.239">
<Sync time="180.348"/>
euh peut-être 
<Event desc="tEt" type="pronounce" extent="previous"/>
 que j'ai un papier
</Turn>
<Turn speaker="spk2 spk1" startTime="183.239" endTime="189.131">
<Sync time="183.239"/>
<Who nb="1"/>
ouais ben c'est ça c'est ça le modèle 
<Event desc="lmodEl" type="pronounce" extent="previous"/>


<Who nb="2"/>
ah non *** +
</Turn>
<Turn speaker="spk1" startTime="189.131" endTime="190.556">
<Sync time="189.131"/>
 et il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 le plus 
<Event desc="lpy" type="pronounce" extent="previous"/>
 petit 
<Event desc="pti" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="190.556" endTime="201.865">
<Sync time="190.556"/>
maintenant 
<Event desc="me~tna~" type="pronounce" extent="previous"/>
 on le fait 
<Event desc="lfe" type="pronounce" extent="previous"/>
 là-dessus 
<Event desc="dsy" type="pronounce" extent="previous"/>
 aussi
<Sync time="193.129"/>
ah ben non on peut le faire 
<Event desc="lfER" type="pronounce" extent="previous"/>
 là-dessus 
<Event desc="dsy" type="pronounce" extent="previous"/>

<Sync time="194.77"/>
mais il 
<Event desc="i" type="pronounce" extent="previous"/>
 faut le modèle 
<Event desc="lmodEl" type="pronounce" extent="previous"/>
 voilà comme ca
<Sync time="197.589"/>
je défais 
<Event desc="ZdefE" type="pronounce" extent="previous"/>
 les *** 
<Event desc="flE" type="pronounce" extent="previous"/>
 les pièces faut pas qu'on triche
</Turn>
<Turn speaker="spk1" startTime="201.865" endTime="208.758">
<Sync time="201.865"/>
ouais + sinon 
<Event desc="sina~" type="pronounce" extent="previous"/>
 regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 saute ça c'est son papa
</Turn>
<Turn speaker="spk2 spk1" startTime="208.758" endTime="210.052">
<Sync time="208.758"/>
<Who nb="1"/>
ouais et lui s'appelait 
<Event desc="saplE" type="pronounce" extent="previous"/>

<Who nb="2"/>
et puis 
<Event desc="pi" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="210.052" endTime="211.193">
<Sync time="210.052"/>
comment ? il s'appelle comment ?
</Turn>
<Turn speaker="spk1" startTime="211.193" endTime="212.146">
<Sync time="211.193"/>
je sais 
<Event desc="Se" type="pronounce" extent="previous"/>
 pas
</Turn>
<Turn speaker="spk2" startTime="212.146" endTime="213.4">
<Sync time="212.146"/>
Simba
</Turn>
<Turn speaker="spk1" startTime="213.4" endTime="214.408">
<Sync time="213.4"/>
et lui ?
</Turn>
<Turn speaker="spk2" startTime="214.408" endTime="216.206">
<Sync time="214.408"/>
puis 
<Event desc="pi" type="pronounce" extent="previous"/>
 lui c'est euh
</Turn>
<Turn speaker="spk1" startTime="216.206" endTime="217.067">
<Sync time="216.206"/>
roi Lion
</Turn>
<Turn speaker="spk2" startTime="217.067" endTime="223.415">
<Sync time="217.067"/>
ouais c'est le roi 
<Event desc="lRwa" type="pronounce" extent="previous"/>
 lion +
<Sync time="218.963"/>
ah oui mais non il avait un nom lui aussi
<Sync time="220.753"/>
c'est le père et le père il 
<Event desc="i" type="pronounce" extent="previous"/>
 va mourir
</Turn>
<Turn speaker="spk1" startTime="223.415" endTime="225.019">
<Sync time="223.415"/>
pourquoi ?
</Turn>
<Turn speaker="spk2" startTime="225.019" endTime="233.644">
<Sync time="225.019"/>
parce 
<Event desc="pas" type="pronounce" extent="previous"/>
 que euh parce 
<Event desc="pas" type="pronounce" extent="previous"/>
 que il 
<Event desc="i" type="pronounce" extent="previous"/>
 va mourir
<Sync time="228.473"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 va se faire 
<Event desc="sfER" type="pronounce" extent="previous"/>
 attaquer par son frère je crois 
<Event desc="Skrwa" type="pronounce" extent="previous"/>

<Sync time="231.566"/>
ouais je crois 
<Event desc="Skrwa" type="pronounce" extent="previous"/>
 que c'est 
<Event desc="kse" type="pronounce" extent="previous"/>
 ca
</Turn>
<Turn speaker="spk1" startTime="233.644" endTime="236.442">
<Sync time="233.644"/>
ils 
<Event desc="i" type="pronounce" extent="previous"/>
 sont oui le méchant
</Turn>
<Turn speaker="spk2" startTime="236.442" endTime="247.644">
<Sync time="236.442"/>
ouais le méchant et le méchant c'est son frère
<Sync time="239.409"/>
et il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 plein d'autres 
<Event desc="dot" type="pronounce" extent="previous"/>
 méchants après ouais
<Sync time="242.037"/>
et lui il 
<Event desc="i" type="pronounce" extent="previous"/>
 va quand meme réussir à + à vivre allez on
</Turn>
<Turn speaker="spk2 spk1" startTime="247.644" endTime="248.426">
<Sync time="247.644"/>
<Who nb="1"/>
essaie

<Who nb="2"/>
et après
</Turn>
<Turn speaker="spk1" startTime="248.426" endTime="253.419">
<Sync time="248.426"/>
le méchant i- i- lui il 
<Event desc="i" type="pronounce" extent="previous"/>
 va s'en aller 
<Event desc="aje" type="pronounce" extent="previous"/>
 avec le méchant 
<Event desc="mesa~" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="253.419" endTime="260.622">
<Sync time="253.419"/>
ouais + ouais ouais il va s'en aller avec le méchant ouais +
<Sync time="258.329"/>
/lui, oui/ lui ou lui ?
</Turn>
<Turn speaker="spk1" startTime="260.622" endTime="263.884">
<Sync time="260.622"/>
euh lui c'est lui
</Turn>
<Turn speaker="spk2" startTime="263.884" endTime="266.24">
<Sync time="263.884"/>
ouais mais l- lui c'est un gentil Simba ?
</Turn>
<Turn speaker="spk1" startTime="266.24" endTime="268.786">
<Sync time="266.24"/>
ouais et lui aussi
</Turn>
<Turn speaker="spk2" startTime="268.786" endTime="272.218">
<Sync time="268.786"/>
ouais ben ouais c'est son père
<Sync time="270.546"/>
et sa mère aussi elle est gentille 
</Turn>
<Turn speaker="spk1" startTime="272.218" endTime="276.756">
<Sync time="272.218"/>
oui + sa mère elle est comme ca
</Turn>
<Turn speaker="spk2" startTime="276.756" endTime="282.684">
<Sync time="276.756"/>
ouais + faut faire tous les bouts d'abord
</Turn>
<Turn speaker="spk1" startTime="282.684" endTime="284.059">
<Sync time="282.684"/>
regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 *** 
<Comment desc="Interprétation = dessus ?"/>

</Turn>
<Turn speaker="spk2" startTime="284.059" endTime="284.648">
<Sync time="284.059"/>
vas-y fais
</Turn>
<Turn speaker="spk1 spk2" startTime="284.648" endTime="286.366">
<Sync time="284.648"/>
<Who nb="1"/>
coccinelle 
<Event desc="koksinEj" type="pronounce" extent="previous"/>

<Who nb="2"/>
fais
</Turn>
<Turn speaker="spk2" startTime="286.366" endTime="289.211">
<Sync time="286.366"/>
ouais la coccinelle
</Turn>
<Turn speaker="spk1" startTime="289.211" endTime="291.181">
<Sync time="289.211"/>
ça moi je voulais 
<Event desc="zvulE" type="pronounce" extent="previous"/>
 faire
</Turn>
<Turn speaker="spk2 spk1" startTime="291.181" endTime="296.975">
<Sync time="291.181"/>
<Who nb="1"/>
tiens regarde
<Who nb="2"/>
la co- coccinelle 
<Event desc="koksinEj" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk2" startTime="296.975" endTime="316.331">
<Sync time="296.975"/>
*** ah ouais c'est trop dur pour toi
<Sync time="299.633"/>
le puzzle il est trop dur pour toi tu vas pas savoir +
<Sync time="308.792"/>
c'est comme ca regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 ouais c'est trop dur +
<Sync time="312.311"/>
là comme il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 un bout voilà
<Sync time="314.181"/>
ah ben si si tu y 
<Event desc="ti" type="pronounce" extent="previous"/>
 es arrivé celui-là
</Turn>
<Turn speaker="spk1" startTime="316.331" endTime="324.41">
<Sync time="316.331"/>
attends on essaie de faire 
<Event desc="sfER" type="pronounce" extent="previous"/>
 boîte +
</Turn>
<Turn speaker="spk2" startTime="324.41" endTime="325.811">
<Sync time="324.41"/>
c'est bien
</Turn>
<Turn speaker="spk1" startTime="325.811" endTime="331.106">
<Sync time="325.811"/>
si essaie là 
<Event desc="ja" type="pronounce" extent="previous"/>
 si *** +
</Turn>
<Turn speaker="spk2" startTime="331.106" endTime="335.037">
<Sync time="331.106"/>
là faut qu'on réfléchisse ouais
<Sync time="333.357"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 te manquera 
<Event desc="tma~kRa" type="pronounce" extent="previous"/>
 un bout de la 
<Event desc="dla" type="pronounce" extent="previous"/>
 coccinelle
</Turn>
<Turn speaker="spk1" startTime="335.037" endTime="335.579">
<Sync time="335.037"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="335.579" endTime="337.282">
<Sync time="335.579"/>
tiens +
</Turn>
<Turn speaker="spk1" startTime="337.282" endTime="339.195">
<Sync time="337.282"/>
ah regarde
</Turn>
<Turn speaker="spk2" startTime="339.195" endTime="342.96">
<Sync time="339.195"/>
ouais tu as * la coccinelle complète +
</Turn>
<Turn speaker="spk1" startTime="342.96" endTime="345.536">
<Sync time="342.96"/>

<Event desc="bb" type="noise" extent="instantaneous"/>
 voilà 
<Event desc="vwaja" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="345.536" endTime="346.956">
<Sync time="345.536"/>
bien
</Turn>
<Turn speaker="spk1" startTime="346.956" endTime="348.56">
<Sync time="346.956"/>
regarde
</Turn>
<Turn speaker="spk2" startTime="348.56" endTime="348.966">
<Sync time="348.56"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="348.966" endTime="351.372">
<Sync time="348.966"/>
là dans l'arbre 
<Event desc="jaRb" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="351.372" endTime="353.761">
<Sync time="351.372"/>
et il y a 
<Event desc="ja" type="pronounce" extent="instantaneous"/>
 aussi une fleur tu veux faire la fleur ?
</Turn>
<Turn speaker="spk1" startTime="353.761" endTime="354.433">
<Sync time="353.761"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="354.433" endTime="359.701">
<Sync time="354.433"/>
tiens bon elle y est elle est toute faite
<Sync time="356.174"/>
mais *** attends *** toutes les pièces +
</Turn>
<Turn speaker="spk1" startTime="359.701" endTime="361.643">
<Sync time="359.701"/>
non 
<Event desc="na~" type="pronounce" extent="previous"/>
 regarde 
<Event desc="j2gad" type="noise" extent="previous"/>
 celle-là 
<Event desc="seja" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="361.643" endTime="362.905">
<Sync time="361.643"/>
celle-là la grosse ?
</Turn>
<Turn speaker="spk1" startTime="362.905" endTime="363.97">
<Sync time="362.905"/>
ouais 
</Turn>
<Turn speaker="spk2" startTime="363.97" endTime="371.728">
<Sync time="363.97"/>
alors la grosse + euh hum +
</Turn>
<Turn speaker="spk1" startTime="371.728" endTime="372.322">
<Sync time="371.728"/>
non
</Turn>
<Turn speaker="spk2 spk1" startTime="372.322" endTime="373.978">
<Sync time="372.322"/>
<Who nb="1"/>


non non
<Who nb="2"/>
là c'est la ***
</Turn>
<Turn speaker="spk2" startTime="373.978" endTime="376.604">
<Sync time="373.978"/>
non +
</Turn>
<Turn speaker="spk1" startTime="376.604" endTime="382.999">
<Sync time="376.604"/>

<Event desc="bg" type="noise" extent="instantaneous"/>
 ah non non non non ah
</Turn>
<Turn speaker="spk2" startTime="382.999" endTime="392.704">
<Sync time="382.999"/>
ouais ouais si c'est du rose alors si ça marche
<Sync time="387.024"/>
là aussi c'est du rose ouais là aussi c'est du rose +
</Turn>
<Turn speaker="spk1" startTime="392.704" endTime="394.63">
<Sync time="392.704"/>
et encore peut-être
</Turn>
<Turn speaker="spk2" startTime="394.63" endTime="395.645">
<Sync time="394.63"/>
ouais sûrement
</Turn>
<Turn speaker="spk1" startTime="395.645" endTime="397.6">
<Sync time="395.645"/>
je vois 
<Event desc="Zvwa" type="pronounce" extent="previous"/>
 pas comment
</Turn>
<Turn speaker="spk2" startTime="397.6" endTime="401.079">
<Sync time="397.6"/>
tu vois pas comment faire? + ah +
</Turn>
<Turn speaker="spk1" startTime="401.079" endTime="402.062">
<Sync time="401.079"/>
ça 
<Event desc="a" type="pronounce" extent="previous"/>
 y est
</Turn>
<Turn speaker="spk2" startTime="402.062" endTime="403.857">
<Sync time="402.062"/>
ah ouais regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="403.857" endTime="404.629">
<Sync time="403.857"/>
non
</Turn>
<Turn speaker="spk2" startTime="404.629" endTime="409.145">
<Sync time="404.629"/>
non c'est pas grave vas-y je te 
<Event desc="St2" type="pronounce" extent="previous"/>
 laisse faire +
</Turn>
<Turn speaker="spk1" startTime="409.145" endTime="415.661">
<Sync time="409.145"/>
c'est là 
<Event desc="ja" type="pronounce" extent="previous"/>
 + ça c'est là 
<Event desc="ja" type="pronounce" extent="previous"/>
 ? +
</Turn>
<Turn speaker="spk2" startTime="415.661" endTime="418.594">
<Sync time="415.661"/>
euh non c'est pas là une autre 
<Event desc="not" type="pronounce" extent="previous"/>



</Turn>
<Turn speaker="spk1" startTime="418.594" endTime="419.508">
<Sync time="418.594"/>
c'est là
</Turn>
<Turn speaker="spk2" startTime="419.508" endTime="425.572">
<Sync time="419.508"/>
là ben ça c'est là + hum vas-y c'est là sûrement
</Turn>
<Turn speaker="spk1" startTime="425.572" endTime="427.742">
<Sync time="425.572"/>
hum ouais
</Turn>
<Turn speaker="spk2" startTime="427.742" endTime="436.606">
<Sync time="427.742"/>
ouais et après ? là tu peux y arriver
<Sync time="430.16"/>
regarde regarde le petit 
<Event desc="pti" type="pronounce" extent="previous"/>
 dessin-là non
<Sync time="433.011"/>
voilà voilà +
</Turn>
<Turn speaker="spk1" startTime="436.606" endTime="437.795">
<Sync time="436.606"/>
grande fleur 
<Event desc="fj2R" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="437.795" endTime="440.514">
<Sync time="437.795"/>
ouais on l'a pas il reste encore un bout
</Turn>
<Turn speaker="spk1 spk2" startTime="440.514" endTime="441.795">
<Sync time="440.514"/>
<Who nb="1"/>
où ?
<Who nb="2"/>
minute
</Turn>
<Turn speaker="spk2" startTime="441.795" endTime="442.704">
<Sync time="441.795"/>
ben là il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 du rose
</Turn>
<Turn speaker="spk1" startTime="442.704" endTime="444.896">
<Sync time="442.704"/>
ouais +
</Turn>
<Turn speaker="spk2" startTime="444.896" endTime="449.522">
<Sync time="444.896"/>
non ça marche pas comme ça c'est 
<Event desc="sHi" type="pronounce" extent="next"/>
 celui-là *** ouais
</Turn>
<Turn speaker="spk1 spk2" startTime="449.522" endTime="449.897">
<Sync time="449.522"/>
<Who nb="1"/>
***

<Who nb="2"/>
c'est
</Turn>
<Turn speaker="spk2" startTime="449.897" endTime="451.351">
<Sync time="449.897"/>

<Event desc="sHi" type="pronounce" extent="next"/>
 celui-là
</Turn>
<Turn speaker="spk1" startTime="451.351" endTime="453.113">
<Sync time="451.351"/>
ah ouais ***
</Turn>
<Turn speaker="spk2" startTime="453.113" endTime="465.354">
<Sync time="453.113"/>
hum *** et et c'est voilà et là il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 encore un bout
<Sync time="458.756"/>
faut trouver encore une autre 
<Event desc="not" type="pronounce" extent="previous"/>
 pièce avec du rose
<Sync time="460.542"/>
parce 
<Event desc="pas" type="pronounce" extent="previous"/>
 qu'il manque euh un bout de la 
<Event desc="dla" type="pronounce" extent="previous"/>
 fleur +
</Turn>
<Turn speaker="spk1" startTime="465.354" endTime="477.061">
<Sync time="465.354"/>
il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 encore du rose *** comme ca 
<Event desc="e" type="noise" extent="instantaneous"/>
 + ah ouais
</Turn>
<Turn speaker="spk2" startTime="477.061" endTime="479.312">
<Sync time="477.061"/>
ouais bravo
</Turn>
<Turn speaker="spk1" startTime="479.312" endTime="480.348">
<Sync time="479.312"/>
encore
</Turn>
<Turn speaker="spk2" startTime="480.348" endTime="482.647">
<Sync time="480.348"/>
ouais ***
</Turn>
<Turn speaker="spk1" startTime="482.647" endTime="485.142">
<Sync time="482.647"/>
je vais 
<Event desc="Zve" type="pronounce" extent="previous"/>
 faire comme 
<Event desc="kO" type="pronounce" extent="previous"/>
 ça
</Turn>
<Turn speaker="spk2" startTime="485.142" endTime="487.232">
<Sync time="485.142"/>
ouais faut finir le rose
</Turn>
<Turn speaker="spk1" startTime="487.232" endTime="490.379">
<Sync time="487.232"/>
le rose ouais ah
</Turn>
<Turn speaker="spk2" startTime="490.379" endTime="490.691">
<Sync time="490.379"/>
ah
</Turn>
<Turn speaker="spk1" startTime="490.691" endTime="491.016">
<Sync time="490.691"/>
non
</Turn>
<Turn speaker="spk2" startTime="491.016" endTime="494.309">
<Sync time="491.016"/>
non même pas + ah
</Turn>
<Turn speaker="spk1" startTime="494.309" endTime="498.241">
<Sync time="494.309"/>
ah +
</Turn>
<Turn speaker="spk2" startTime="498.241" endTime="500.142">
<Sync time="498.241"/>
voilà on a fini
</Turn>
<Turn speaker="spk1" startTime="500.142" endTime="500.495">
<Sync time="500.142"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="500.495" endTime="502.495">
<Sync time="500.495"/>
maintenant 
<Event desc="me~na~" type="pronounce" extent="previous"/>
 faut continuer
</Turn>
<Turn speaker="spk1" startTime="502.495" endTime="503.307">
<Sync time="502.495"/>
le bleu 
<Event desc="bj2" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="503.307" endTime="505.729">
<Sync time="503.307"/>
du bleu ouais si tu veux on fait du bleu
</Turn>
<Turn speaker="spk1 spk2" startTime="505.729" endTime="506.959">
<Sync time="505.729"/>
<Who nb="1"/>
***

<Who nb="2"/>
non non ça c'est euh
</Turn>
<Turn speaker="spk2" startTime="506.959" endTime="517.937">
<Sync time="506.959"/>
ca c'est non ca c'est un un bout 
<Sync time="509.481"/>
faut trouver du bleu sans le bout +
<Sync time="513.386"/>
alors le bleu sans le bout le *** lequel ?
</Turn>
<Turn speaker="spk1" startTime="517.937" endTime="525.984">
<Sync time="517.937"/>
*** 
<Event desc="d2pjERv" type="pronounce" extent="previous"/>
 hum +
</Turn>
<Turn speaker="spk2" startTime="525.984" endTime="532.343">
<Sync time="525.984"/>
*** 
<Event desc="ch" type="noise" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="532.343" endTime="540.96">
<Sync time="532.343"/>
regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 oh la la oh *** c'est 
<Event desc="sHi" type="pronounce" extent="next"/>
 celui-là non
</Turn>
<Turn speaker="spk2" startTime="540.96" endTime="549.792">
<Sync time="540.96"/>
non non parce 
<Event desc="pas" type="pronounce" extent="previous"/>
 que tu vois ça c'est des bordures +
<Sync time="547.407"/>
ben on va faire les bordures hein ?
</Turn>
<Turn speaker="spk1" startTime="549.792" endTime="555.048">
<Sync time="549.792"/>
*** attends le bleu 
<Event desc="bj2" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="555.048" endTime="558.785">
<Sync time="555.048"/>
regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 c'est ça tu vois 
<Event desc="tvwa" type="pronounce" extent="previous"/>
 ? +
</Turn>
<Turn speaker="spk1" startTime="558.785" endTime="562.701">
<Sync time="558.785"/>
ouais +
</Turn>
<Turn speaker="spk2" startTime="562.701" endTime="574.307">
<Sync time="562.701"/>
non ça marche pas là *** c'est pas bon
<Sync time="566.264"/>
c'est attends ah celui-là *** +
<Sync time="573.049"/>
après faut qu'on attache
</Turn>
<Turn speaker="spk1" startTime="574.307" endTime="576.876">
<Sync time="574.307"/>
ah c'est du rose
</Turn>
<Turn speaker="spk2" startTime="576.876" endTime="589.469">
<Sync time="576.876"/>
encore ? ah ben où c'est que tu 
<Event desc="kty" type="pronounce" extent="previous"/>
 *** ?
<Sync time="578.966"/>
fais voir + ah ouais ça doit être à autre 
<Event desc="ot" type="pronounce" extent="previous"/>
 chose
<Sync time="582.137"/>
parce 
<Event desc="pas" type="pronounce" extent="previous"/>
 que je vois 
<Event desc="Zvwa" type="pronounce" extent="previous"/>
 pas du tout où ça peut aller +
<Sync time="586.108"/>
je sais pas +
</Turn>
<Turn speaker="spk1" startTime="589.469" endTime="596.063">
<Sync time="589.469"/>
*** bien + ah ouais c'est *** 
<Event desc="za" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="596.063" endTime="607.158">
<Sync time="596.063"/>
ah ouais bravo +
</Turn>
<Turn speaker="spk1" startTime="607.158" endTime="624.051">
<Sync time="607.158"/>
une fois quand Victor il est venu
<Sync time="610.026"/>
j'ai /dis, vu/ euh ma mère elle 
<Event desc="e" type="pronounce" extent="previous"/>
 a 
<Event desc="ja" type="pronounce" extent="previous"/>
 dit
<Sync time="614.247"/>
elle 
<Event desc="ej" type="pronounce" extent="previous"/>
 * 
<Event desc="s" type="pronounce" extent="previous"/>
 euh Victor euh
<Sync time="618.933"/>
ma mère elle 
<Event desc="e" type="pronounce" extent="previous"/>
 a 
<Event desc="ja" type="pronounce" extent="previous"/>
 dit à Victor
<Sync time="620.874"/>
que *** il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 rien à ma mère
</Turn>
<Turn speaker="spk2" startTime="624.051" endTime="624.262">
<Sync time="624.051"/>
ha
</Turn>
<Turn speaker="spk1 spk2" startTime="624.262" endTime="624.684">
<Sync time="624.262"/>
<Who nb="1"/>
et moi
<Who nb="2"/>
ha
</Turn>
<Turn speaker="spk1" startTime="624.684" endTime="627.49">
<Sync time="624.684"/>
j'ai demandé euh j'ai fais tout moi
</Turn>
<Turn speaker="spk2" startTime="627.49" endTime="631.154">
<Sync time="627.49"/>
ah ouais ? tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 tout fait ? +
</Turn>
<Turn speaker="spk1" startTime="631.154" endTime="633.257">
<Sync time="631.154"/>
ouais et je 
<Event desc="j2" type="pronounce" extent="previous"/>
 sais tout en plus 
<Event desc="ply" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="633.257" endTime="639.761">
<Sync time="633.257"/>

<Event desc="rire" type="noise" extent="instantaneous"/>
 + et Victor il est gentil hein ? il est
</Turn>
<Turn speaker="spk1 spk2" startTime="639.761" endTime="640.198">
<Sync time="639.761"/>
<Who nb="1"/>
ouais
<Who nb="2"/>
gentil
</Turn>
<Turn speaker="spk2" startTime="640.198" endTime="642.197">
<Sync time="640.198"/>
Victor tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien quand il 
<Event desc="ti" type="pronounce" extent="previous"/>
 vient ?
</Turn>
<Turn speaker="spk1" startTime="642.197" endTime="646.611">
<Sync time="642.197"/>
ouais mais quand il 
<Event desc="ti" type="pronounce" extent="previous"/>
 vient ben
</Turn>
<Turn speaker="spk2" startTime="646.611" endTime="648.731">
<Sync time="646.611"/>
ben si quand il 
<Event desc="ti" type="pronounce" extent="previous"/>
 vient
</Turn>
<Turn speaker="spk1" startTime="648.731" endTime="652.778">
<Sync time="648.731"/>
oui mais quand il 
<Event desc="ti" type="pronounce" extent="previous"/>
 vient pas chez moi je 
<Event desc="z2" type="pronounce" extent="previous"/>
 pleure 
<Event desc="p2R" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="652.778" endTime="652.965">
<Sync time="652.778"/>
ah 
</Turn>
<Turn speaker="spk1 spk2" startTime="652.965" endTime="653.55">
<Sync time="652.965"/>
<Who nb="1"/>
et quand

<Who nb="2"/>
bon ?
</Turn>
<Turn speaker="spk1" startTime="653.55" endTime="656.731">
<Sync time="653.55"/>
il 
<Event desc="ti" type="pronounce" extent="previous"/>
 vient il 
<Event desc="i" type="pronounce" extent="previous"/>
 vient chez 
<Event desc="se" type="pronounce" extent="previous"/>
 moi
<Sync time="655.776"/>
je pleure 
<Event desc="zpl2R" type="pronounce" extent="previous"/>
 pas
</Turn>
<Turn speaker="spk2" startTime="656.731" endTime="660.556">
<Sync time="656.731"/>
ah bon ? et tu peux pas
<Sync time="658.721"/>
et tu vas chez lui aussi des fois ?
</Turn>
<Turn speaker="spk1" startTime="660.556" endTime="662.853">
<Sync time="660.556"/>
euh oui +
</Turn>
<Turn speaker="spk2" startTime="662.853" endTime="664.402">
<Sync time="662.853"/>
tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien aller chez lui ?
</Turn>
<Turn speaker="spk1" startTime="664.402" endTime="666.475">
<Sync time="664.402"/>
ouais +
</Turn>
<Turn speaker="spk2" startTime="666.475" endTime="669.663">
<Sync time="666.475"/>
jouer avec euh + Bobby
</Turn>
<Turn speaker="spk1 spk2" startTime="669.663" endTime="670.897">
<Sync time="669.663"/>
<Who nb="1"/>
ouais
<Who nb="2"/>
le chien
</Turn>
<Turn speaker="spk1" startTime="670.897" endTime="671.837">
<Sync time="670.897"/>
le chien
</Turn>
<Turn speaker="spk2" startTime="671.837" endTime="672.855">
<Sync time="671.837"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="672.855" endTime="674.831">
<Sync time="672.855"/>
leur chat
</Turn>
<Turn speaker="spk2" startTime="674.831" endTime="681.318">
<Sync time="674.831"/>
ah oui c'est vrai qu'ils 
<Event desc="ki" type="pronounce" extent="previous"/>
 ont un chat maintenant + il griffe ?
</Turn>
<Turn speaker="spk1" startTime="681.318" endTime="681.807">
<Sync time="681.318"/>
hein ?
</Turn>
<Turn speaker="spk2" startTime="681.807" endTime="683.275">
<Sync time="681.807"/>
il griffe le chat ?
</Turn>
<Turn speaker="spk1" startTime="683.275" endTime="685.316">
<Sync time="683.275"/>
euh non il 
<Event desc="i" type="pronounce" extent="previous"/>
 pique
</Turn>
<Turn speaker="spk2" startTime="685.316" endTime="687.586">
<Sync time="685.316"/>
ah bon ? +
</Turn>
<Turn speaker="spk1" startTime="687.586" endTime="689.97">
<Sync time="687.586"/>
un petit 
<Event desc="pti" type="pronounce" extent="previous"/>
 peu au bout ***
</Turn>
<Turn speaker="spk2" startTime="689.97" endTime="690.739">
<Sync time="689.97"/>
ah bon ?
</Turn>
<Turn speaker="spk1" startTime="690.739" endTime="691.842">
<Sync time="690.739"/>
mais il 
<Event desc="i" type="pronounce" extent="previous"/>
 fait peur
</Turn>
<Turn speaker="spk2" startTime="691.842" endTime="692.556">
<Sync time="691.842"/>

<Event desc="rire" type="noise" extent="instantaneous"/>
 tu *** 
<Event desc="fe" type="pronounce" extent="previous"/>
 
<Event desc="b" type="noise" extent="end"/>

</Turn>
</Section>
</Episode>
</Trans>
