<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE Trans SYSTEM "trans-14.dtd">
<Trans scribe="Delphine Jacquot" audio_filename="alona1_leb.wav" version="14" version_date="110104">
<Topics>
<Topic id="to1" desc="DJ06/05/2008-YS13/08/2010-EC4/9/2010"/>
</Topics>
<Speakers>
<Speaker id="spk1" name="Alona" check="no" dialect="native" accent="" scope="local"/>
<Speaker id="spk2" name="Adulte" check="no" dialect="native" accent="" scope="local"/>
</Speakers>
<Episode program="" air_date="">
<Section type="report" startTime="0" endTime="447.885" topic="to1">
<Turn startTime="0" endTime="2.016" speaker="spk1">
<Sync time="0"/>

<Event desc="b" type="noise" extent="begin"/>
 ça tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien ça ?
</Turn>
<Turn speaker="spk2" startTime="2.016" endTime="4.782">
<Sync time="2.016"/>
c'est Popeye tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien Popeye ?
</Turn>
<Turn speaker="spk1" startTime="4.782" endTime="5.313">
<Sync time="4.782"/>
non
</Turn>
<Turn speaker="spk2" startTime="5.313" endTime="10.439">
<Sync time="5.313"/>
non tu n'aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 pas Popeye
<Sync time="7.329"/>
et regarde 
<Event desc="Rgad" type="pronounce" extent="previous"/>
 c'est Winnie l'ourson tu connais ? +
</Turn>
<Turn speaker="spk1" startTime="10.439" endTime="13.454">
<Sync time="10.439"/>
oui c'est ça qu'elle a Tatie c'est ça 
</Turn>
<Turn speaker="spk2" startTime="13.454" endTime="17.171">
<Sync time="13.454"/>
Tatie elle a ça c'est vrai ? +
</Turn>
<Turn speaker="spk1" startTime="17.171" endTime="27.219">
<Sync time="17.171"/>
après on attends 
<Event desc="ta~" type="pronounce" extent="previous"/>
 je vais tout *** hop ***
</Turn>
<Turn speaker="spk2" startTime="27.219" endTime="28.391">
<Sync time="27.219"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="28.391" endTime="34.797">
<Sync time="28.391"/>
attends j'en ai un dur pour 
<Event desc="pu" type="pronounce" extent="previous"/>
 toi regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>

<Sync time="30.969"/>
euh c'est lui tu veux que 
<Event desc="k" type="pronounce" extent="previous"/>
 je la 
<Event desc="Zla" type="pronounce" extent="previous"/>
 raconte ?
</Turn>
<Turn speaker="spk2" startTime="34.797" endTime="44.443">
<Sync time="34.797"/>
ouais apporte-le tu viens on va le faire 
<Event desc="lfER" type="pronounce" extent="previous"/>
 ici +
</Turn>
<Turn speaker="spk1" startTime="44.443" endTime="46.709">
<Sync time="44.443"/>
on pousse le journal
</Turn>
<Turn speaker="spk2 spk1" startTime="46.709" endTime="47.975">
<Sync time="46.709"/>
<Who nb="1"/>
ouais
<Who nb="2"/>
pousse
</Turn>
<Turn speaker="spk1" startTime="47.975" endTime="59.928">
<Sync time="47.975"/>
on va pousser on va remettre 
<Event desc="R2mEt" type="pronounce" extent="previous"/>
 après
<Sync time="50.255"/>
viens on jette il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 un petit lit avec euh ***
<Sync time="55.536"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 va pas terrible
<Sync time="57.365"/>
on va faire 
<Event desc="fE" type="pronounce" extent="previous"/>
 comme ça voilà euh
</Turn>
<Turn speaker="spk2" startTime="59.928" endTime="63.724">
<Sync time="59.928"/>
on va le faire 
<Event desc="lfER" type="pronounce" extent="previous"/>
 ensemble ? alors hop la
</Turn>
<Turn speaker="spk1" startTime="63.724" endTime="65.314">
<Sync time="63.724"/>
hop 
<Event desc="o" type="pronounce" extent="previous"/>
 la 
<Event desc="ta" type="pronounce" extent="previous"/>
 alors euh
</Turn>
<Turn speaker="spk2 spk1" startTime="65.314" endTime="65.517">
<Sync time="65.314"/>
<Who nb="1"/>
tu vas
<Who nb="2"/>
***
</Turn>
<Turn speaker="spk2" startTime="65.517" endTime="66.611">
<Sync time="65.517"/>
me 
<Event desc="m" type="pronounce" extent="previous"/>
 montrer
</Turn>
<Turn speaker="spk1" startTime="66.611" endTime="70.345">
<Sync time="66.611"/>
c'est ça faut faire comme ça d'accord ?
</Turn>
<Turn speaker="spk2" startTime="70.345" endTime="71.33">
<Sync time="70.345"/>
oui
</Turn>
<Turn speaker="spk1" startTime="71.33" endTime="73.971">
<Sync time="71.33"/>
je veux 
<Event desc="Zv2" type="pronounce" extent="previous"/>
 le pas 
<Event desc="lpa" type="pronounce" extent="previous"/>
 
<Comment desc="sic"/>
 faire c'est toi d'accord ? toute seule
</Turn>
<Turn speaker="spk2" startTime="73.971" endTime="75.377">
<Sync time="73.971"/>
tu veux pas le faire 
<Event desc="lfER" type="pronounce" extent="previous"/>
 ?
</Turn>
<Turn speaker="spk2 spk1" startTime="75.377" endTime="75.752">
<Sync time="75.377"/>
<Who nb="1"/>
je vais 
<Event desc="Zve" type="pronounce" extent="previous"/>
 le 
<Event desc="l" type="pronounce" extent="previous"/>

<Who nb="2"/>
voilà
</Turn>
<Turn speaker="spk2" startTime="75.752" endTime="78.846">
<Sync time="75.752"/>
faire toute seule tu vas m'aider un petit 
<Event desc="pti" type="pronounce" extent="previous"/>
 peu quand même ?
</Turn>
<Turn speaker="spk1" startTime="78.846" endTime="79.252">
<Sync time="78.846"/>
oui
</Turn>
<Turn speaker="spk2" startTime="79.252" endTime="80.158">
<Sync time="79.252"/>
oui
</Turn>
<Turn speaker="spk1" startTime="80.158" endTime="81.736">
<Sync time="80.158"/>
ça c'est la lune
</Turn>
<Turn speaker="spk1 spk2" startTime="81.736" endTime="82.001">
<Sync time="81.736"/>
<Who nb="1"/>
tiens
<Who nb="2"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="82.001" endTime="83.372">
<Sync time="82.001"/>
la lune on la fait
</Turn>
<Turn speaker="spk2" startTime="83.372" endTime="84.028">
<Sync time="83.372"/>
d'accord
</Turn>
<Turn speaker="spk1 spk2" startTime="84.028" endTime="84.278">
<Sync time="84.028"/>
<Who nb="1"/>
***
<Who nb="2"/>
allez
</Turn>
<Turn speaker="spk2" startTime="84.278" endTime="88.975">
<Sync time="84.278"/>
tape dessus hop la on la met dessus là
</Turn>
<Turn speaker="spk1" startTime="88.975" endTime="89.366">
<Sync time="88.975"/>
faut

</Turn>
<Turn speaker="spk1 spk2" startTime="89.366" endTime="90.432">
<Sync time="89.366"/>
<Who nb="1"/>
trouver la lune
<Who nb="2"/>
regarde ça
</Turn>
<Turn speaker="spk2" startTime="90.432" endTime="96.609">
<Sync time="90.432"/>
c'est la bougie on la met où la bougie ? +
</Turn>
<Turn speaker="spk1" startTime="96.609" endTime="97.984">
<Sync time="96.609"/>
on la met 
<Event desc="lme" type="pronounce" extent="previous"/>
 là
</Turn>
<Turn speaker="spk2" startTime="97.984" endTime="108.52">
<Sync time="97.984"/>
voilà hop la
<Sync time="100.858"/>
et c'est quoi ce que 
<Event desc="sk2" type="pronounce" extent="previous"/>
 tu /me, 0/ montres ? +
</Turn>
<Turn speaker="spk1" startTime="108.52" endTime="110.064">
<Sync time="108.52"/>
***
</Turn>
<Turn speaker="spk2" startTime="110.064" endTime="116.127">
<Sync time="110.064"/>
c'est les étoiles regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 on va les mettre 
<Event desc="mEt" type="pronounce" extent="previous"/>
 comme ça +
</Turn>
<Turn speaker="spk1" startTime="116.127" endTime="118.72">
<Sync time="116.127"/>
attends ça c'est plus haut ça
</Turn>
<Turn speaker="spk2" startTime="118.72" endTime="125.49">
<Sync time="118.72"/>
ah oui alors attends + ***
</Turn>
<Turn speaker="spk2 spk1" startTime="125.49" endTime="126.224">
<Sync time="125.49"/>
<Who nb="1"/>
***
<Who nb="2"/>
non
</Turn>
<Turn speaker="spk2" startTime="126.224" endTime="128.458">
<Sync time="126.224"/>
non ça ne marche pas +
</Turn>
<Turn speaker="spk1" startTime="128.458" endTime="132.599">
<Sync time="128.458"/>
attends on va essayer une autre 
<Event desc="not" type="pronounce" extent="previous"/>

<Sync time="130.486"/>
oh lui il est du bois
</Turn>
<Turn speaker="spk1" startTime="132.599" endTime="133.021">
<Sync time="132.599"/>
oui
</Turn>
<Turn speaker="spk2 spk1" startTime="133.021" endTime="134.075">
<Sync time="133.021"/>
<Who nb="1"/>
c'est du bois alors
<Who nb="2"/>
alors il va là
</Turn>
<Turn speaker="spk2" startTime="134.075" endTime="140.004">
<Sync time="134.075"/>
regarde hop le petit 
<Event desc="pti" type="pronounce" extent="previous"/>
 bouton il est là +
<Sync time="137.601"/>
et hop on va le mettre +
</Turn>
<Turn speaker="spk1" startTime="140.004" endTime="140.75">
<Sync time="140.004"/>
attends
</Turn>
<Turn speaker="spk1 spk2" startTime="140.75" endTime="140.906">
<Sync time="140.75"/>
<Who nb="1"/>
***
<Who nb="2"/>
c'est dans
</Turn>
<Turn speaker="spk2" startTime="140.906" endTime="156.942">
<Sync time="140.906"/>
l'autre 
<Event desc="lot" type="pronounce" extent="previous"/>
 sens /// hop la ///
</Turn>
<Turn speaker="spk1" startTime="156.942" endTime="159.364">
<Sync time="156.942"/>
ça c'est un bout de rideau 
<Event desc="dRido" type="pronounce" extent="previous"/>
 comme ça
</Turn>
<Turn speaker="spk2" startTime="159.364" endTime="160.058">
<Sync time="159.364"/>
oui
</Turn>
<Turn speaker="spk1" startTime="160.058" endTime="160.849">
<Sync time="160.058"/>
alors 
<Event desc="alo" type="pronounce" extent="previous"/>
 pourquoi 
<Event desc="pukwa" type="pronounce" extent="previous"/>
 on
</Turn>
<Turn speaker="spk2 spk1" startTime="160.849" endTime="161.209">
<Sync time="160.849"/>
<Who nb="1"/>
alors
<Who nb="2"/>
le met 
<Event desc="lme" type="pronounce" extent="previous"/>
 ?
</Turn>
<Turn speaker="spk2" startTime="161.209" endTime="172.691">
<Sync time="161.209"/>
le rideau regarde 
<Event desc="R2ga" type="pronounce" extent="previous"/>

<Sync time="162.295"/>
il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 le rideau et le portrait 
<Event desc="lpORtRE" type="pronounce" extent="previous"/>
 hop la ///
</Turn>
<Turn speaker="spk1" startTime="172.691" endTime="174.566">
<Sync time="172.691"/>
là là
</Turn>
<Turn speaker="spk2" startTime="174.566" endTime="177.606">
<Sync time="174.566"/>
oui ça va là alors attends
</Turn>
<Turn speaker="spk1" startTime="177.606" endTime="182.076">
<Sync time="177.606"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 faut renverser tout
<Sync time="179.399"/>
tu veux qu'on renverse 
<Event desc="Ra~vEs" type="pronounce" extent="previous"/>
 ?
<Sync time="181.201"/>
mais tu vas
</Turn>
<Turn speaker="spk2 spk1" startTime="182.076" endTime="183.003">
<Sync time="182.076"/>
<Who nb="1"/>
tout ?
<Who nb="2"/>
ramasser ?
</Turn>
<Turn speaker="spk1" startTime="183.003" endTime="185.108">
<Sync time="183.003"/>
attends il 
<Event desc="i" type="pronounce" extent="previous"/>
 faut pousser tout là
</Turn>
<Turn speaker="spk2" startTime="185.108" endTime="191.739">
<Sync time="185.108"/>
oui on va pousser tout hop on pousse ça attends hop la voilà on renverse
</Turn>
<Turn speaker="spk1" startTime="191.739" endTime="193.651">
<Sync time="191.739"/>
bois c'est bois
</Turn>
<Turn speaker="spk2" startTime="193.651" endTime="199.977">
<Sync time="193.651"/>
c'est un bois oui alors regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 on va le mettre 
<Event desc="lmEtR" type="pronounce" extent="previous"/>

<Sync time="197.799"/>
on le met 
<Event desc="lme" type="pronounce" extent="previous"/>
 où celui-ci ? regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="199.977" endTime="201.743">
<Sync time="199.977"/>
moi je sais 
<Event desc="Se" type="pronounce" extent="previous"/>
 je l'ai vu
</Turn>
<Turn speaker="spk2" startTime="201.743" endTime="202.2">
<Sync time="201.743"/>
là
</Turn>
<Turn speaker="spk1" startTime="202.2" endTime="205.516">
<Sync time="202.2"/>
je l'ai vu ***
</Turn>
<Turn speaker="spk2 spk1" startTime="205.516" endTime="206.919">
<Sync time="205.516"/>
<Who nb="1"/>
c'est quoi ?
<Who nb="2"/>
ça ***
</Turn>
<Turn speaker="spk1" startTime="206.919" endTime="210.777">
<Sync time="206.919"/>
c'est à elle c'est à la poupée
<Sync time="209.214"/>
et ça c'est le grand 
<Event desc="lgRa~" type="pronounce" extent="previous"/>
 chausson
</Turn>
<Turn speaker="spk2" startTime="210.777" endTime="213.517">
<Sync time="210.777"/>
ça c'est le grand 
<Event desc="lgRa~" type="pronounce" extent="previous"/>
 chausson
<Sync time="211.902"/>
alors on va le chercher 
<Event desc="lSERSe" type="pronounce" extent="previous"/>
 le grand 
<Event desc="lgRa~" type="pronounce" extent="previous"/>
 chausson tiens
</Turn>
<Turn speaker="spk2 spk1" startTime="213.517" endTime="213.82">
<Sync time="213.517"/>
<Who nb="1"/>
regarde
<Who nb="2"/>
non
</Turn>
<Turn speaker="spk1" startTime="213.82" endTime="215.65">
<Sync time="213.82"/>
on les met après on les met après
</Turn>
<Turn speaker="spk2" startTime="215.65" endTime="218.763">
<Sync time="215.65"/>
après tiens viens t'asseoir hop la
</Turn>
<Turn speaker="spk1" startTime="218.763" endTime="220.665">
<Sync time="218.763"/>
non tu les bouges pas euh
</Turn>
<Turn speaker="spk2" startTime="220.665" endTime="222.256">
<Sync time="220.665"/>
non je les 
<Event desc="Zle" type="pronounce" extent="previous"/>
 bouge pas ?
</Turn>
<Turn speaker="spk1" startTime="222.256" endTime="232.557">
<Sync time="222.256"/>
non on met des autres 
<Event desc="zot" type="pronounce" extent="previous"/>
 trucs ah *** voilà
</Turn>
<Turn speaker="spk2" startTime="232.557" endTime="235.065">
<Sync time="232.557"/>
et ça ? +
</Turn>
<Turn speaker="spk1" startTime="235.065" endTime="235.943">
<Sync time="235.065"/>
là
</Turn>
<Turn speaker="spk2" startTime="235.943" endTime="236.776">
<Sync time="235.943"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="236.776" endTime="239.662">
<Sync time="236.776"/>
voilà ça comme ça
</Turn>
<Turn speaker="spk2" startTime="239.662" endTime="252.047">
<Sync time="239.662"/>
voilà et ça regarde c'est l'oreiller
<Sync time="243.294"/>
ça c'est la couette tu le mets 
<Event desc="lmE" type="pronounce" extent="previous"/>
 ? regarde hop +
</Turn>
<Turn speaker="spk1" startTime="252.047" endTime="258.507">
<Sync time="252.047"/>
tu éteins ça ///
</Turn>
<Turn speaker="spk2" startTime="258.507" endTime="262.57">
<Sync time="258.507"/>
et là regarde c'est là +
</Turn>
<Turn speaker="spk1" startTime="262.57" endTime="266.45">
<Sync time="262.57"/>
ben j'arrive pas à le mettre 
<Event desc="lmEtR" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="266.45" endTime="279.546">
<Sync time="266.45"/>
tu arrives 
<Event desc="taRiv" type="pronounce" extent="previous"/>
 pas à le mettre 
<Event desc="lmEtR" type="pronounce" extent="previous"/>
 ?
<Sync time="267.946"/>
tiens regarde regarde celui-ci hop tu veux le mettre 
<Event desc="lmEtR" type="pronounce" extent="previous"/>
 ? ///
</Turn>
<Turn speaker="spk1" startTime="279.546" endTime="282.195">
<Sync time="279.546"/>
oh 
<Event desc="gad" type="pronounce" extent="next"/>
 regarde 
<Event desc="ch" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="282.195" endTime="292.136">
<Sync time="282.195"/>
c'est quoi ça ? ///
</Turn>
<Turn speaker="spk1" startTime="292.136" endTime="293.844">
<Sync time="292.136"/>
oh voilà hein ?
</Turn>
<Turn speaker="spk2" startTime="293.844" endTime="297.88">
<Sync time="293.844"/>
voilà alors attends qu'est-ce que 
<Event desc="sk2" type="pronounce" extent="previous"/>
 tu veux mettre ?
</Turn>
<Turn speaker="spk1 spk2" startTime="297.88" endTime="298.86">
<Sync time="297.88"/>
<Who nb="1"/>
euh
<Who nb="2"/>
regarde
</Turn>
<Turn speaker="spk2" startTime="298.86" endTime="300.075">
<Sync time="298.86"/>
les fleurs
</Turn>
<Turn speaker="spk1" startTime="300.075" endTime="300.798">
<Sync time="300.075"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="300.798" endTime="307.554">
<Sync time="300.798"/>
tu veux là regarde 
<Event desc="Rgad" type="pronounce" extent="previous"/>
 ///
</Turn>
<Turn speaker="spk1" startTime="307.554" endTime="309.986">
<Sync time="307.554"/>
oui c'est 
<Event desc="e" type="noise" extent="instantaneous"/>

</Turn>
<Turn speaker="spk2" startTime="309.986" endTime="310.689">
<Sync time="309.986"/>
voilà
</Turn>
<Turn speaker="spk1" startTime="310.689" endTime="312.475">
<Sync time="310.689"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 faut retrouver 
<Event desc="kRuve" type="pronounce" extent="previous"/>
 la lune
</Turn>
<Turn speaker="spk2" startTime="312.475" endTime="318.572">
<Sync time="312.475"/>
faut retrouver 
<Event desc="RtRuve" type="pronounce" extent="previous"/>
 la lune alors attends
<Sync time="315.581"/>
euh hum regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 cherche 
<Event desc="SES" type="pronounce" extent="previous"/>
 si il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 la lune
</Turn>
<Turn speaker="spk1" startTime="318.572" endTime="321.706">
<Sync time="318.572"/>
oh *** tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 vu les chaussons comme ça ?
</Turn>
<Turn speaker="spk2" startTime="321.706" endTime="338.69">
<Sync time="321.706"/>
tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 vu les chaussons ?
<Sync time="322.378"/>
tiens regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 hop mets les chaussons
<Sync time="326.176"/>
oh j'ai la lune aussi à toi voilà
<Sync time="330.974"/>
tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 fait comme avec la porte +
<Sync time="333.979"/>
non c'est la porte regarde 
<Event desc="Rgad" type="pronounce" extent="previous"/>
 comme ça là
</Turn>
<Turn speaker="spk1" startTime="338.69" endTime="339.299">
<Sync time="338.69"/>
alors
</Turn>
<Turn speaker="spk2 spk1" startTime="339.299" endTime="339.689">
<Sync time="339.299"/>
<Who nb="1"/>
et là ?
<Who nb="2"/>
ça
</Turn>
<Turn speaker="spk1" startTime="339.689" endTime="344.69">
<Sync time="339.689"/>
on le place 
<Event desc="lpas" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk2 spk1" startTime="344.69" endTime="346.737">
<Sync time="344.69"/>
<Who nb="1"/>
regarde la lune
<Who nb="2"/>
***
</Turn>
<Turn speaker="spk1" startTime="346.737" endTime="358.464">
<Sync time="346.737"/>
*** voilà la lune *** ah la la la 
<Event desc="pf" type="noise" extent="instantaneous"/>

</Turn>
<Turn speaker="spk2" startTime="358.464" endTime="361.189">
<Sync time="358.464"/>
c'est dur hein ? +
</Turn>
<Turn speaker="spk1" startTime="361.189" endTime="363.15">
<Sync time="361.189"/>
mais Tatie elle arrive tout
</Turn>
<Turn speaker="spk2" startTime="363.15" endTime="364.618">
<Sync time="363.15"/>
elle arrive toute seule ?
</Turn>
<Turn speaker="spk1" startTime="364.618" endTime="365.16">
<Sync time="364.618"/>
Tatie
</Turn>
<Turn speaker="spk2" startTime="365.16" endTime="367.373">
<Sync time="365.16"/>
c'est vrai regarde ça c'est quoi ?
</Turn>
<Turn speaker="spk1" startTime="367.373" endTime="371.299">
<Sync time="367.373"/>

<Event desc="i" type="noise" extent="instantaneous"/>
 ça c'est la main +
</Turn>
<Turn speaker="spk2" startTime="371.299" endTime="375.526">
<Sync time="371.299"/>
regarde la main hop elle va là +
</Turn>
<Turn speaker="spk1" startTime="375.526" endTime="380.399">
<Sync time="375.526"/>
hein ? hein ? *** +
</Turn>
<Turn speaker="spk2" startTime="380.399" endTime="385.091">
<Sync time="380.399"/>
hop tu reposes ça +
</Turn>
<Turn speaker="spk1" startTime="385.091" endTime="388.742">
<Sync time="385.091"/>
oh +
</Turn>
<Turn speaker="spk2" startTime="388.742" endTime="389.328">
<Sync time="388.742"/>
regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="389.328" endTime="398.51">
<Sync time="389.328"/>
*** + ça euh on ***
<Sync time="397.121"/>
tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 trouvé 
<Event desc="Ruve" type="pronounce" extent="previous"/>
 des bouts-là hein ?
</Turn>
<Turn speaker="spk2" startTime="398.51" endTime="398.854">
<Sync time="398.51"/>
oui
</Turn>
<Turn speaker="spk1" startTime="398.854" endTime="399.951">
<Sync time="398.854"/>
*** oh
</Turn>
<Turn speaker="spk1" startTime="399.951" endTime="400.484">
<Sync time="399.951"/>
oh ***
</Turn>
<Turn speaker="spk2 spk1" startTime="400.484" endTime="401.452">
<Sync time="400.484"/>
<Who nb="1"/>
regarde là
<Who nb="2"/>
***
</Turn>
<Turn speaker="spk2" startTime="401.452" endTime="402.993">
<Sync time="401.452"/>
c'est la tête
</Turn>
<Turn speaker="spk1" startTime="402.993" endTime="403.526">
<Sync time="402.993"/>
euh
</Turn>
<Turn speaker="spk2" startTime="403.526" endTime="404.718">
<Sync time="403.526"/>
tu vas le mettre 
<Event desc="lmEt" type="pronounce" extent="previous"/>
 où ?
</Turn>
<Turn speaker="spk1" startTime="404.718" endTime="417.485">
<Sync time="404.718"/>
hein ? 
<Event desc="conv" type="noise" extent="instantaneous"/>
 /// voilà
</Turn>
<Turn speaker="spk2" startTime="417.485" endTime="418.198">
<Sync time="417.485"/>
voilà
</Turn>
<Turn speaker="spk1" startTime="418.198" endTime="423.065">
<Sync time="418.198"/>
on a trouvé beaucoup
<Sync time="420.879"/>
tiens est-ce que 
<Event desc="sk2" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 peut aller là ?
</Turn>
<Turn speaker="spk2" startTime="423.065" endTime="426.748">
<Sync time="423.065"/>
non il 
<Event desc="i" type="pronounce" extent="previous"/>
 peut pas
<Sync time="424.237"/>
regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 manque un morceau de chausson 
<Event desc="dSoso~" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="426.748" endTime="427.706">
<Sync time="426.748"/>
hum
</Turn>
<Turn speaker="spk2" startTime="427.706" endTime="430.79">
<Sync time="427.706"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 peut pas attends on va trouver la pièce tiens regarde 
<Event desc="R2gad" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="430.79" endTime="440.6">
<Sync time="430.79"/>
*** 
<Event desc="bb" type="noise" extent="instantaneous"/>
 + il 
<Event desc="i" type="pronounce" extent="previous"/>
 va là oui
</Turn>
<Turn speaker="spk2 spk1" startTime="440.6" endTime="442.069">
<Sync time="440.6"/>
<Who nb="1"/>
tu veux quoi maintenant 
<Event desc="me~tna~" type="pronounce" extent="previous"/>
 ?


<Who nb="2"/>
maintenant 
<Event desc="me~na~" type="pronounce" extent="previous"/>
 je ***
</Turn>
<Turn speaker="spk1" startTime="442.069" endTime="445.867">
<Sync time="442.069"/>
ça et deux comme ça l'autre
</Turn>
<Turn speaker="spk2" startTime="445.867" endTime="447.554">
<Sync time="445.867"/>
deux en bas alors attends
<Sync time="445.849"/>

</Turn>
<Turn speaker="spk1" startTime="447.554" endTime="447.885">
<Sync time="447.554"/>
*** 
<Event desc="b" type="noise" extent="end"/>

</Turn>
</Section>
</Episode>
</Trans>
