<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE Trans SYSTEM "trans-14.dtd">
<Trans scribe="C. Frantz" audio_filename="jonathan1_fra.wav" version="28" version_date="100819">
<Speakers>
<Speaker id="spk1" name="Adulte" check="no" dialect="native" accent="" scope="local"/>
<Speaker id="spk2" name="Jonathan" check="no" dialect="native" accent="" scope="local"/>
</Speakers>
<Topics>
<Topic id="to1" desc="CF29/04/2008-YS12/05/2010-EC18/06/10"/>
</Topics>
<Episode program="" air_date="">
<Section type="report" startTime="0" endTime="359.618" topic="to1">
<Turn startTime="0" endTime="10.157" speaker="spk2">
<Sync time="0"/>
mais c'est difficile cette 
<Event desc="tEt" type="pronounce" extent="previous"/>
 ***
<Sync time="1.953"/>

<Event desc="i" type="noise" extent="instantaneous"/>
 regarde 
<Event desc="R2gaR" type="pronounce" extent="previous"/>
 
<Event desc="i" type="noise" extent="instantaneous"/>
 hum celle-là je la connais aussi
<Sync time="4.938"/>

<Event desc="i" type="noise" extent="instantaneous"/>
 c'est c'est l- l- lui il 
<Event desc="i" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 soigne les lapins
</Turn>
<Turn speaker="spk1" startTime="10.157" endTime="14.656">
<Sync time="10.157"/>
ah oui + et il leur donne à manger là ? +
</Turn>
<Turn speaker="spk2" startTime="14.656" endTime="15.375">
<Sync time="14.656"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="15.375" endTime="17.469">
<Sync time="15.375"/>
qu'est-ce qu'il leur donne ? +
</Turn>
<Turn speaker="spk2" startTime="17.469" endTime="33.156">
<Sync time="17.469"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 il leur donne à manger 
<Event desc="ma~ze" type="pronounce" extent="previous"/>

<Sync time="19.051"/>

<Event desc="i" type="noise" extent="instantaneous"/>
 pour pour pour 
<Event desc="i" type="noise" extent="instantaneous"/>
 pour qu'ils 
<Event desc="ki" type="pronounce" extent="previous"/>
 pour que 
<Event desc="bb" type="noise" extent="instantaneous"/>
 +
<Sync time="24.203"/>
pour euh attends 
<Event desc="ta~" type="pronounce" extent="previous"/>
 pour euh +
<Sync time="29.422"/>
pour qu'ils 
<Event desc="ki" type="pronounce" extent="previous"/>
 soient 
<Event desc="i" type="noise" extent="instantaneous"/>
 + soignés ?
</Turn>
<Turn speaker="spk1" startTime="33.156" endTime="35.484">
<Sync time="33.156"/>
hum ouais + pour qu'ils 
<Event desc="ki" type="pronounce" extent="previous"/>
 grandissent
</Turn>
<Turn speaker="spk2" startTime="35.484" endTime="35.937">
<Sync time="35.484"/>
hum
</Turn>
<Turn speaker="spk1" startTime="35.937" endTime="37.625">
<Sync time="35.937"/>
pour qu'ils 
<Event desc="ki" type="pronounce" extent="previous"/>
 soient grands après
</Turn>
<Turn speaker="spk2 spk1" startTime="37.625" endTime="38.016">
<Sync time="37.625"/>
<Who nb="1"/>
hum
<Who nb="2"/>
peut-être 
<Event desc="ptEt" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="38.016" endTime="39.921">
<Sync time="38.016"/>
qu'il 
<Event desc="ki" type="pronounce" extent="previous"/>
 va les manger après hein ?
</Turn>
<Turn speaker="spk2" startTime="39.921" endTime="41.249">
<Sync time="39.921"/>
hum qui ?
</Turn>
<Turn speaker="spk1" startTime="41.249" endTime="42.468">
<Sync time="41.249"/>
les lapins +
</Turn>
<Turn speaker="spk2" startTime="42.468" endTime="43.327">
<Sync time="42.468"/>
lui ?
</Turn>
<Turn speaker="spk1" startTime="43.327" endTime="48.718">
<Sync time="43.327"/>
ouais peut-être + ça se mange hein ? parfois le lapin +
</Turn>
<Turn speaker="spk1 spk2" startTime="48.718" endTime="49.468">
<Sync time="48.718"/>
<Who nb="1"/>
* 
<Event desc="si" type="pronounce" extent="previous"/>

<Who nb="2"/>
* 
<Event desc="va" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2" startTime="49.468" endTime="51.968">
<Sync time="49.468"/>
ah ouais et moi j'en ai mangé 
<Event desc="ma~ze" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="51.968" endTime="53.093">
<Sync time="51.968"/>
tu en 
<Event desc="ta~" type="pronounce" extent="previous"/>
 a déjà 
<Event desc="dZa" type="pronounce" extent="previous"/>
 mangé ?
</Turn>
<Turn speaker="spk2" startTime="53.093" endTime="59.484">
<Sync time="53.093"/>
ah oui m- en fait m- *** m- mon frère il 
<Event desc="i" type="pronounce" extent="previous"/>
 mange du poisson cuit
</Turn>
<Turn speaker="spk1" startTime="59.484" endTime="61.718">
<Sync time="59.484"/>
et toi tu en 
<Event desc="ta~" type="pronounce" extent="previous"/>
 manges pas ? +
</Turn>
<Turn speaker="spk2" startTime="61.718" endTime="63.984">
<Sync time="61.718"/>
non c'est dès que je 
<Event desc="kZ2" type="pronounce" extent="previous"/>
 serai grand
</Turn>
<Turn speaker="spk1" startTime="63.984" endTime="65.203">
<Sync time="63.984"/>
ah bon
</Turn>
<Turn speaker="spk2" startTime="65.203" endTime="69.187">
<Sync time="65.203"/>
c'est dès que je 
<Event desc="kZ2" type="pronounce" extent="previous"/>
 serai grand comme p- 
<Event desc="i" type="noise" extent="instantaneous"/>
 mon père +
</Turn>
<Turn speaker="spk1 spk2" startTime="69.187" endTime="70.031">
<Sync time="69.187"/>
<Who nb="1"/>
ah
<Who nb="2"/>
***
</Turn>
<Turn speaker="spk2" startTime="70.031" endTime="71.64">
<Sync time="70.031"/>
mon p- mon père il est grand
</Turn>
<Turn speaker="spk1" startTime="71.64" endTime="73.124">
<Sync time="71.64"/>
il est grand hein ? ton papa
</Turn>
<Turn speaker="spk2" startTime="73.124" endTime="73.609">
<Sync time="73.124"/>
hum
</Turn>
<Turn speaker="spk1" startTime="73.609" endTime="75.359">
<Sync time="73.609"/>
et ton frère aussi +
</Turn>
<Turn speaker="spk2" startTime="75.359" endTime="85.14">
<Sync time="75.359"/>
oui 
<Event desc="i" type="noise" extent="instantaneous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 me 
<Event desc="m" type="pronounce" extent="previous"/>
 dé-
<Sync time="77.062"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 me dépasse 
<Event desc="mdemas" type="pronounce" extent="previous"/>
 mais dès que je 
<Event desc="kZ2" type="pronounce" extent="previous"/>
 serai grand 
<Event desc="i" type="noise" extent="instantaneous"/>

<Sync time="79.718"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 pourrait pas m- 
<Event desc="i" type="noise" extent="instantaneous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 pou-
<Sync time="81.322"/>
il pourrait pas me il 
<Event desc="i" type="pronounce" extent="previous"/>
 pourrait pas me dépasser
</Turn>
<Turn speaker="spk1" startTime="85.14" endTime="90.217">
<Sync time="85.14"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 pourra plus tu crois ? +
<Sync time="87.327"/>
tu crois que tu 
<Event desc="kty" type="pronounce" extent="previous"/>
 vas être plus grand que lui 
<Event desc="klHi" type="pronounce" extent="previous"/>
 ? +
</Turn>
<Turn speaker="spk2" startTime="90.217" endTime="90.858">
<Sync time="90.217"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="90.858" endTime="92.921">
<Sync time="90.858"/>
ouais ? eh ben
</Turn>
<Turn speaker="spk2" startTime="92.921" endTime="95.452">
<Sync time="92.921"/>
je je je vais grandir comme mon père
</Turn>
<Turn speaker="spk1" startTime="95.452" endTime="99.421">
<Sync time="95.452"/>
oui 
<Event desc="pap" type="noise" extent="instantaneous"/>
 ça c'est sûr hein ?
<Sync time="97.374"/>
ouh ben ça c'est autre 
<Event desc="ot" type="pronounce" extent="previous"/>
 chose hein ?
</Turn>
<Turn speaker="spk2" startTime="99.421" endTime="103.061">
<Sync time="99.421"/>
*** il 
<Event desc="i" type="pronounce" extent="previous"/>
 va vite le le avion
</Turn>
<Turn speaker="spk1" startTime="103.061" endTime="106.921">
<Sync time="103.061"/>
oui + et en bas c'est quoi ? re- oh regarde
<Sync time="105.733"/>
ça c'est l'avion
</Turn>
<Turn speaker="spk1 spk2" startTime="106.921" endTime="107.171">
<Sync time="106.921"/>
<Who nb="1"/>
ça
<Who nb="2"/>
hum
</Turn>
<Turn speaker="spk1" startTime="107.171" endTime="109.249">
<Sync time="107.171"/>
c'est + le
</Turn>
<Turn speaker="spk2" startTime="109.249" endTime="110.155">
<Sync time="109.249"/>
bâteau
</Turn>
<Turn speaker="spk1" startTime="110.155" endTime="112.452">
<Sync time="110.155"/>
et là il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 un ? +
</Turn>
<Turn speaker="spk1 spk2" startTime="112.452" endTime="114.077">
<Sync time="112.452"/>
<Who nb="1"/>
train
<Who nb="2"/>
train
</Turn>
<Turn speaker="spk2" startTime="114.077" endTime="118.858">
<Sync time="114.077"/>
ah il 
<Event desc="i" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 il y en 
<Event desc="ja~" type="pronounce" extent="previous"/>
 en a- 
<Event desc="i" type="noise" extent="instantaneous"/>
 avait d- dans 
<Event desc="i" type="noise" extent="instantaneous"/>
 dans un Kinder
</Turn>
<Turn speaker="spk1" startTime="118.858" endTime="120.514">
<Sync time="118.858"/>
tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 eu un train dans un Kinder ?
</Turn>
<Turn speaker="spk2" startTime="120.514" endTime="124.389">
<Sync time="120.514"/>
ouais * c'est Kinder Surprise que il y en 
<Event desc="ja~" type="pronounce" extent="previous"/>
 en avait
</Turn>
<Turn speaker="spk1 spk2" startTime="124.389" endTime="124.702">
<Sync time="124.389"/>
<Who nb="1"/>
ah
<Who nb="2"/>
mais
</Turn>
<Turn speaker="spk2" startTime="124.702" endTime="127.249">
<Sync time="124.702"/>
Kinder délice il y en 
<Event desc="ja~" type="pronounce" extent="previous"/>
 (n')en a pas
</Turn>
<Turn speaker="spk1" startTime="127.249" endTime="129.14">
<Sync time="127.249"/>
ah ben non Kinder Délice c'est pas un
</Turn>
<Turn speaker="spk1 spk2" startTime="129.14" endTime="130.421">
<Sync time="129.14"/>
<Who nb="1"/>
oeuf
<Who nb="2"/>
*** 
<Event desc="si" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk2" startTime="130.421" endTime="132.78">
<Sync time="130.421"/>
non pa- il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 du coco là-dedans 
<Event desc="da~" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="132.78" endTime="135.374">
<Sync time="132.78"/>
ah bon ? est-ce que tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien ça ? c'est bon ?
</Turn>
<Turn speaker="spk2" startTime="135.374" endTime="142.061">
<Sync time="135.374"/>
euh oui et et 
<Event desc="i" type="noise" extent="instantaneous"/>
 et auss- + 
<Event desc="i" type="noise" extent="instantaneous"/>
 tu sais tu sais quoi ?
</Turn>
<Turn speaker="spk1" startTime="142.061" endTime="144.592">
<Sync time="142.061"/>
non +
</Turn>
<Turn speaker="spk2" startTime="144.592" endTime="153.607">
<Sync time="144.592"/>
re- re- re- re- regarde ce que 
<Event desc="sk2" type="pronounce" extent="previous"/>
 José 
<Event desc="zOze" type="pronounce" extent="previous"/>
 il a 
<Event desc="i" type="noise" extent="instantaneous"/>

<Sync time="147.591"/>
il a pareil que moi un truc et
<Sync time="149.67"/>
attends 
<Event desc="ta~" type="pronounce" extent="previous"/>
 
<Event desc="i" type="noise" extent="instantaneous"/>
 il a une moto mystère regarde 
<Event desc="R2ga" type="pronounce" extent="previous"/>

<Sync time="152.607"/>
regarde 
<Event desc="R2gaR" type="pronounce" extent="previous"/>
 qu'il a
</Turn>
<Turn speaker="spk1" startTime="153.607" endTime="156.201">
<Sync time="153.607"/>
ouh la la qu'est-ce que c'est que ça 
<Event desc="ksa" type="pronounce" extent="previous"/>
 ?
</Turn>
<Turn speaker="spk2" startTime="156.201" endTime="161.405">
<Sync time="156.201"/>
eh ben c'est une moto 
<Event desc="i" type="noise" extent="instantaneous"/>

<Sync time="157.951"/>
mais re- regarde 
<Event desc="R2ga" type="pronounce" extent="previous"/>
 il a plus 
<Event desc="i" type="noise" extent="instantaneous"/>
 il a pas de guidon 
<Event desc="dgido~" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="161.405" endTime="164.999">
<Sync time="161.405"/>
ah ben oui comment il 
<Event desc="i" type="pronounce" extent="previous"/>
 conduit alors ? +
</Turn>
<Turn speaker="spk2" startTime="164.999" endTime="165.531">
<Sync time="164.999"/>
euh
</Turn>
<Turn speaker="spk1" startTime="165.531" endTime="166.39">
<Sync time="165.531"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 conduit pas ?
</Turn>
<Turn speaker="spk2" startTime="166.39" endTime="168.702">
<Sync time="166.39"/>
eh regarde 
<Event desc="R2gaR" type="pronounce" extent="previous"/>
 là il a pas de 
<Event desc="d" type="pronounce" extent="previous"/>
 truc-là
</Turn>
<Turn speaker="spk1" startTime="168.702" endTime="172.578">
<Sync time="168.702"/>
ah ouais + qui c'est qui roule 
<Event desc="gRul" type="pronounce" extent="previous"/>
 là-dessus 
<Event desc="dsy" type="pronounce" extent="previous"/>
 ?
</Turn>
<Turn speaker="spk2" startTime="172.578" endTime="173.812">
<Sync time="172.578"/>
L'homme mystère
</Turn>
<Turn speaker="spk1" startTime="173.812" endTime="175.25">
<Sync time="173.812"/>
ah c'est L'homme mystère ?
</Turn>
<Turn speaker="spk2" startTime="175.25" endTime="176.063">
<Sync time="175.25"/>
oui
</Turn>
<Turn speaker="spk1" startTime="176.063" endTime="177.704">
<Sync time="176.063"/>
tu l'as pas L'homme mystère ?
</Turn>
<Turn speaker="spk2" startTime="177.704" endTime="179.017">
<Sync time="177.704"/>
ah si je l'ai
</Turn>
<Turn speaker="spk1" startTime="179.017" endTime="181.486">
<Sync time="179.017"/>
ah oups il est cassé celui-là
</Turn>
<Turn speaker="spk2" startTime="181.486" endTime="182.595">
<Sync time="181.486"/>
ouais il est cassé
</Turn>
<Turn speaker="spk1" startTime="182.595" endTime="183.47">
<Sync time="182.595"/>

<Event desc="rire" type="noise" extent="instantaneous"/>

</Turn>
<Turn speaker="spk2" startTime="183.47" endTime="187.861">
<Sync time="183.47"/>
José 
<Event desc="zOze" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 /voulait, a voulu/ f- il /voulait, a voulu/ faire ça là et et puis 
<Event desc="pi" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2 spk1" startTime="187.861" endTime="188.377">
<Sync time="187.861"/>
<Who nb="1"/>
là il
<Who nb="2"/>
eh mais
</Turn>
<Turn speaker="spk1" startTime="188.377" endTime="190.346">
<Sync time="188.377"/>
ne fais pas la même chose tu vas le casser aussi
</Turn>
<Turn speaker="spk2" startTime="190.346" endTime="190.721">
<Sync time="190.346"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk2 spk1" startTime="190.721" endTime="190.877">
<Sync time="190.721"/>
<Who nb="1"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>

<Who nb="2"/>
***
</Turn>
<Turn speaker="spk2" startTime="190.877" endTime="192.222">
<Sync time="190.877"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 voulait le 
<Event desc="i" type="noise" extent="instantaneous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 vou-
</Turn>
<Turn speaker="spk1 spk2" startTime="192.222" endTime="192.503">
<Sync time="192.222"/>
<Who nb="1"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 voulait
<Who nb="2"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="192.503" endTime="193.284">
<Sync time="192.503"/>
le plier 
<Event desc="lplije" type="pronounce" extent="previous"/>
 ?
</Turn>
<Turn speaker="spk2" startTime="193.284" endTime="197.55">
<Sync time="193.284"/>
oui il 
<Event desc="i" type="pronounce" extent="previous"/>
 voulait plier 
<Event desc="i" type="noise" extent="instantaneous"/>

<Sync time="194.785"/>
sans faire exprès 
<Event desc="EspRE" type="pronounce" extent="previous"/>
 il l'a cassé
</Turn>
<Turn speaker="spk1" startTime="197.55" endTime="199.487">
<Sync time="197.55"/>
oh ben zut alors +
</Turn>
<Turn speaker="spk2" startTime="199.487" endTime="203.94">
<Sync time="199.487"/>
euh euh son père il 
<Event desc="i" type="pronounce" extent="previous"/>
 v- 
<Event desc="i" type="noise" extent="instantaneous"/>
 il 
<Event desc="i" type="pronounce" extent="previous"/>
 va le coller 
<Event desc="lkole" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk1" startTime="203.94" endTime="206.284">
<Sync time="203.94"/>
ah ouais pour qu'il 
<Event desc="ki" type="pronounce" extent="previous"/>
 puisse de nouveau marcher
</Turn>
<Turn speaker="spk2" startTime="206.284" endTime="213.33">
<Sync time="206.284"/>
oui + *** f- f- faut pas qu'il refait 
<Comment desc="sic"/>
 ça sinon il 
<Event desc="i" type="pronounce" extent="previous"/>
 va le recasser
</Turn>
<Turn speaker="spk1" startTime="213.33" endTime="226.486">
<Sync time="213.33"/>
ah ben ça c'est sûr hein ?
<Sync time="214.494"/>
après ça va de nouveau 
<Event desc="dnuvo" type="pronounce" extent="previous"/>
 se casser +
<Sync time="218.549"/>
tiens tiens tiens +
<Sync time="222.673"/>
tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 vu ?
<Sync time="223.35"/>
il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 tout plein de choses là-dedans 
<Event desc="da~" type="pronounce" extent="previous"/>
 hein ? +
</Turn>
<Turn speaker="spk2" startTime="226.486" endTime="230.001">
<Sync time="226.486"/>
ouais il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 ***
<Sync time="228.095"/>
il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 plein de pages 
<Event desc="paz" type="pronounce" extent="previous"/>
 hein ?
</Turn>
<Turn speaker="spk1" startTime="230.001" endTime="231.955">
<Sync time="230.001"/>
ben oui tu les connais toutes les pages ?
</Turn>
<Turn speaker="spk2" startTime="231.955" endTime="236.69">
<Sync time="231.955"/>
ouais ça c'est un 
<Event desc="i" type="noise" extent="instantaneous"/>
 c'est un *** 
<Event desc="li" type="pronounce" extent="previous"/>
 
<Comment desc="Interprétation = lit ou livre ?"/>

<Sync time="234.44"/>
c'est un chien 
<Event desc="sje~" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk1" startTime="236.69" endTime="237.487">
<Sync time="236.69"/>
c'est quoi ?
</Turn>
<Turn speaker="spk2" startTime="237.487" endTime="238.799">
<Sync time="237.487"/>
un chien 
<Event desc="sje~" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="238.799" endTime="240.799">
<Sync time="238.799"/>
ah c'est *** 
<Event desc="a~s" type="pronounce" extent="previous"/>
 ah un chien
</Turn>
<Turn speaker="spk2" startTime="240.799" endTime="243.158">
<Sync time="240.799"/>
oui 
<Event desc="i" type="noise" extent="instantaneous"/>
 et 
<Event desc="i" type="noise" extent="instantaneous"/>
 et +
</Turn>
<Turn speaker="spk1 spk2" startTime="243.158" endTime="244.846">
<Sync time="243.158"/>
<Who nb="1"/>
ah ouais
<Who nb="2"/>
et +
</Turn>
<Turn speaker="spk1" startTime="244.846" endTime="246.784">
<Sync time="244.846"/>
tu aimerais 
<Event desc="tEmRE" type="pronounce" extent="previous"/>
 bien avoir un chien ?
</Turn>
<Turn speaker="spk2" startTime="246.784" endTime="247.722">
<Sync time="246.784"/>
ouais
</Turn>
<Turn speaker="spk1" startTime="247.722" endTime="250.332">
<Sync time="247.722"/>
ouais ? tu aimes 
<Event desc="tEm" type="pronounce" extent="previous"/>
 bien les chiens ?
</Turn>
<Turn speaker="spk2" startTime="250.332" endTime="254.644">
<Sync time="250.332"/>
* j'ai j'ai 
<Event desc="Za" type="pronounce" extent="previous"/>
 j'ai 
<Event desc="Za" type="pronounce" extent="previous"/>
 un 
<Event desc="i" type="noise" extent="instantaneous"/>
 j'ai un hamburger en jouet 
<Event desc="zuwE" type="pronounce" extent="previous"/>
 +
</Turn>
<Turn speaker="spk1" startTime="254.644" endTime="256.066">
<Sync time="254.644"/>
un hamburger ?
</Turn>
<Turn speaker="spk2" startTime="256.066" endTime="256.191">
<Sync time="256.066"/>
oui
</Turn>
<Turn speaker="spk2" startTime="256.191" endTime="256.691">
<Sync time="256.191"/>
oui
</Turn>
<Turn speaker="spk1" startTime="256.691" endTime="258.097">
<Sync time="256.691"/>
ah bon ? en jouet ?
</Turn>
<Turn speaker="spk2" startTime="258.097" endTime="263.299">
<Sync time="258.097"/>
oui Jos- 
<Event desc="zOz" type="pronounce" extent="previous"/>
 José 
<Event desc="zOze" type="pronounce" extent="previous"/>
 il en a un
<Sync time="260.331"/>
re- regarde 
<Event desc="R2gaR" type="pronounce" extent="previous"/>
 tu as 
<Event desc="ta" type="pronounce" extent="previous"/>
 vu ?
</Turn>
<Turn speaker="spk1" startTime="263.299" endTime="266.532">
<Sync time="263.299"/>
montre + ah ouais c'est marrant
</Turn>
<Turn speaker="spk2" startTime="266.532" endTime="268.72">
<Sync time="266.532"/>
c'est à José 
<Event desc="zOze" type="pronounce" extent="previous"/>
 regarde 
<Event desc="R2gaR" type="pronounce" extent="previous"/>
 regarde 
<Event desc="gaRd" type="pronounce" extent="previous"/>
 hein ?
</Turn>
<Turn speaker="spk1" startTime="268.72" endTime="271.454">
<Sync time="268.72"/>
ouais + oh
</Turn>
<Turn speaker="spk2" startTime="271.454" endTime="272.22">
<Sync time="271.454"/>
oui
</Turn>
<Turn speaker="spk1" startTime="272.22" endTime="279.001">
<Sync time="272.22"/>
ha ben il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 quelque 
<Event desc="kek" type="pronounce" extent="previous"/>
 chose dedans
<Sync time="274.032"/>
c'est pas un vrai hamburger ça + ah c'est marrant +
</Turn>
<Turn speaker="spk2" startTime="279.001" endTime="279.985">
<Sync time="279.001"/>
et et * 
<Event desc="i" type="pronounce" extent="previous"/>

</Turn>
<Turn speaker="spk1" startTime="279.985" endTime="282.312">
<Sync time="279.985"/>
c'est quoi qu'il y a 
<Event desc="kija" type="pronounce" extent="previous"/>
 dedans 
<Event desc="da~" type="pronounce" extent="previous"/>
 ?
<Sync time="280.922"/>
ce qu'il y a 
<Event desc="kija" type="pronounce" extent="previous"/>
 dedans ?
</Turn>
<Turn speaker="spk2" startTime="282.312" endTime="286.672">
<Sync time="282.312"/>
euh lui là c'est hum attends
<Sync time="285.515"/>
c'est le clown
</Turn>
<Turn speaker="spk1" startTime="286.672" endTime="288.89">
<Sync time="286.672"/>
ah oui comment il 
<Event desc="i" type="pronounce" extent="previous"/>
 s'appelle ?
</Turn>
<Turn speaker="spk2" startTime="288.89" endTime="290.094">
<Sync time="288.89"/>
hum *
</Turn>
<Turn speaker="spk1" startTime="290.094" endTime="291.391">
<Sync time="290.094"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 s'appelle ?
</Turn>
<Turn speaker="spk2" startTime="291.391" endTime="291.829">
<Sync time="291.391"/>
euh
</Turn>
<Turn speaker="spk1" startTime="291.829" endTime="296.079">
<Sync time="291.829"/>
comme le magasin où tu vas
<Sync time="293.876"/>
/c'est, chez/ Mac ?
</Turn>
<Turn speaker="spk2 spk1" startTime="296.079" endTime="298.11">
<Sync time="296.079"/>
<Who nb="1"/>
Donald
<Who nb="2"/>
Donald
</Turn>
<Turn speaker="spk1" startTime="298.11" endTime="299.391">
<Sync time="298.11"/>
c'est Ronald
</Turn>
<Turn speaker="spk2 spk1" startTime="299.391" endTime="300.704">
<Sync time="299.391"/>
<Who nb="1"/>
 ***
<Who nb="2"/>
lui c'est Ronald
</Turn>
<Turn speaker="spk2" startTime="300.704" endTime="316.235">
<Sync time="300.704"/>
oui *** et aussi 
<Event desc="i" type="noise" extent="instantaneous"/>
 Jos- José là il est allé dans un autre hum +
<Sync time="308.532"/>
c'est trop bien
<Sync time="309.485"/>

<Event desc="i" type="noise" extent="instantaneous"/>
 il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 une grosse église
<Sync time="312.427"/>
il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 une grosse cloche
<Sync time="314.657"/>
il 
<Event desc="i" type="pronounce" extent="previous"/>
 m'a dit ça
</Turn>
<Turn speaker="spk1" startTime="316.235" endTime="317.157">
<Sync time="316.235"/>
où ça ?
</Turn>
<Turn speaker="spk2" startTime="317.157" endTime="324.297">
<Sync time="317.157"/>
euh 
<Event desc="i" type="noise" extent="instantaneous"/>
 euh il 
<Event desc="i" type="pronounce" extent="previous"/>
 il a il y av- 
<Event desc="jav" type="pronounce" extent="previous"/>
 
<Event desc="i" type="noise" extent="instantaneous"/>
 euh sous une église
<Sync time="321.985"/>
euh euh c'est pas ***
</Turn>
<Turn speaker="spk2 spk1" startTime="324.297" endTime="324.672">
<Sync time="324.297"/>
<Who nb="1"/>
***
<Who nb="2"/>
chez Mac
</Turn>
<Turn speaker="spk1" startTime="324.672" endTime="325.655">
<Sync time="324.672"/>
Donald ?
</Turn>
<Turn speaker="spk2" startTime="325.655" endTime="326.28">
<Sync time="325.655"/>
oui 
<Event desc="i" type="noise" extent="instantaneous"/>

</Turn>
<Turn speaker="spk1 spk2" startTime="326.28" endTime="327.186">
<Sync time="326.28"/>
<Who nb="1"/>
ah bon ?
<Who nb="2"/>
et et
</Turn>
<Turn speaker="spk2" startTime="327.186" endTime="332.357">
<Sync time="327.186"/>
oui il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 
<Event desc="i" type="noise" extent="instantaneous"/>
 il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 une grosse cloche 
<Event desc="klo ?" type="pronounce" extent="previous"/>

<Sync time="329.623"/>
même une pass- un passage
</Turn>
<Turn speaker="spk1" startTime="332.357" endTime="333.529">
<Sync time="332.357"/>
un passage ?
</Turn>
<Turn speaker="spk2" startTime="333.529" endTime="334.014">
<Sync time="333.529"/>
oui
</Turn>
<Turn speaker="spk1" startTime="334.014" endTime="335.874">
<Sync time="334.014"/>
dans la cloche ? +
</Turn>
<Turn speaker="spk2" startTime="335.874" endTime="338.952">
<Sync time="335.874"/>
n- non il y avait 
<Event desc="javE" type="pronounce" extent="previous"/>
 un passage secret
</Turn>
<Turn speaker="spk1" startTime="338.952" endTime="340.28">
<Sync time="338.952"/>
un passage secret ?
</Turn>
<Turn speaker="spk2 spk1" startTime="340.28" endTime="340.718">
<Sync time="340.28"/>
<Who nb="1"/>
ouais
<Who nb="2"/>
pour aller
</Turn>
<Turn speaker="spk2" startTime="340.718" endTime="341.435">
<Sync time="340.718"/>
où ?
</Turn>
<Turn speaker="spk2" startTime="341.435" endTime="344.876">
<Sync time="341.435"/>
hum + je sais pas
</Turn>
<Turn speaker="spk1" startTime="344.876" endTime="347.56">
<Sync time="344.876"/>

<Event desc="rire" type="noise" extent="instantaneous"/>
 +
</Turn>
<Turn speaker="spk2" startTime="347.56" endTime="353.529">
<Sync time="347.56"/>
mais 
<Event desc="i" type="noise" extent="instantaneous"/>
 mais il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 un mur
<Sync time="349.872"/>
d- ça tu sais un passage secret c'est dans un mur
</Turn>
<Turn speaker="spk1" startTime="353.529" endTime="354.342">
<Sync time="353.529"/>
ouais
</Turn>
<Turn speaker="spk2" startTime="354.342" endTime="357.623">
<Sync time="354.342"/>
c'est dans un mur où il y a 
<Event desc="ja" type="pronounce" extent="previous"/>
 plein de carreaux 
<Event desc="dkaRo" type="pronounce" extent="previous"/>
 blancs
</Turn>
<Turn speaker="spk1" startTime="357.623" endTime="359.618">
<Sync time="357.623"/>
ah ouais 
<Event desc="b" type="noise" extent="end"/>

</Turn>
</Section>
</Episode>
</Trans>
